The Discovering Cued Speech DVD/Workbook Set, model BECV-D, a cued speech auditory-visual sign language training program designed for use by individuals who are deaf or hard of hearing or have other communication or speech disabilities. Four instructors teach the system in ten lessons with a variety of activities. Parents, professionals, children and youth demonstrate the system in home and school settings. Fully verbatim open-captioned. The program provides an organized introduction to phonemes
-- PROTOTYPE --------- PURPOSE: To create a prototype of an American Sign Language (ASL) translator that uses video to capture and then interpret a person's sign language movements. Students at the University of Houston designed a device called MyVoice, an ASL translator that uses a video camera to capture a person's sign language movements. MyVoice is a portable device that incorporates a microphone, speaker, soundboard, video camera, and monitor. The device has a stand on the back that folds
---- PROTOTYPE --------- PURPOSE: To design a prototype technology that is capable of transforming sign language to text to assist individuals who are deaf or hard-of-hearing in communicating with those around them. Developed by scientists in Aberdeen, Scotland, the Portable Sign Language Translator (PSLT) is an application that utilizes a camera on electronic devices such as notebooks and smartphones to translate hand movements into text. The aim of this technology is empower sign language user
See It and Sign It Game - Level 1 is an game that teaches ASL (American Sign Language). It consists of six games in one and comes with a DVD with live action demonstrations of hand signs. In Level 1, you'll learn 60 words. Categories of signs include: Numbers, Alphabet, Actions, Animals, Colors, Feelings, Food and People. Includes 60 game cards, 10 two-sided game boards, two decoder lenses, easy remember guides, one DVD, and instructions.
---- PROTOTYPE --------- PURPOSE: To create a prototype of a sign language interpreter glove for an Android smartphone for individuals who are deaf or hard-of-hearing to communicate with individuals who are not familiar with sign language. Google developers, Saron Paz, Oleg Imanilov, Zvika Markfeld, and Tomer Daniel have developed a prototype glove, Show & Tell, a gesture-sensing glove that instantly translates sign language into text through an Android smartphone. Show & Tell incorporat
---- PROTOTYPE --------- PURPOSE: To create a prototype of a sign language interpretation glove that allows individuals who are deaf or have hearing disabilities and use sign language to communicate with people who can hear and do not understand sign language. Cornell University engineering students Ranjay Krishna, Seonwoo Lee, and Si Ping Wang with the assistance of Jonathan Lang, created a device to close the gap in communication between hearing people and those with hearing disabilities who u
The Sign Me a Story Application for mobile phones and computers is a teaching tool for individuals learning sign language. The application teaches sign language and reading in story and video format. While reading or being read to, there are illustrations, animations and sound effects. The story can be read silently or read aloud.
The SupportTech Memory Foam Seat Cushion utilizes a valve system which regulates air flow in and out of a specialized chamber in the seat cushion which provides ergonomic, customized body-conforming support. The cushion is topped with a thin layer of memory foam for enhanced, personalized comfort. This patented technology provides proper pelvic support which promotes ergonomically correct posture and helps reduce the risk of severe lower back pain. DIMENSIONS: 16.5 inches width x 16.5 inches dep
Word-Family Fun is a cued speech auditory-visual sign language training and program designed for use by individuals who are deaf or hard of hearing or have communication or speech disabilities. This set of 10 CD-ROMs enables children to play with 45 word families and more than 300 words. Students learn common spelling patterns and vocabulary in groups such as the "at" family, which includes "cat," hat," and "bat." This educational software teaches common spelling patterns and vocabulary. The use